Reinforces the established theory that most video games should not be turned into movies.
Author Russ Ceccola
I have had a strong love for entertainment since I was old enough to play pinball machines and go to the movies. I have been writing professionally since 1986 when I branched out from my position as Entertainment Editor of The Villanovan to write about computer games and video games for lots of different magazines like Commodore Magazine, GAMES and Electronic Games. Rich and I started an online magazine about games called Escapade in 1998, so it's only fitting that we join up once again to write about our other love - movies - as well as games, politics, music, theater and anything else that moves us. Heck, it feels like I'm back to being an Entertainment Editor again.
Lures you in with the tempting familiarity of the fairy tale and turns things upside down as it reveals its true nature.
Bad Boys for Life delivers older men in strife as it goes from bad to worse.
Borrows heavily from other classics and still forges its own path for a fun romp deep in the ocean.
Ties up some loose ends, yet it doesn’t provide all of the answers to questions raised throughout this trilogy.
Delivers enough new elements and surprises to continue the ascent of this fun franchise
Mixes equal parts Clue and Memento for an exciting howdunit more than a whodunit.
Heads in the wrong direction like the Neighborhood trolley going off the tracks.
Delivers the same magic as the original with sparks of creativity flying off in different directions.
Boasts just a few great scenes and mostly plods along from one memorable moment to another like a zombie looking for its next meal.
Gemini Man’s central gimmick and familiar plot come off more as Photoshop Man than a compelling drama.