Not only the satisfying conclusion to a two-movie story but also the perfect payoff to that 10-year journey on which moviegoers embarked.
Captain Marvel doesn’t feel cohesive and at times bored me with its awful pacing and storytelling.
Captain Marvel borrows heavily, but not heavily enough, from Guardians of the Galaxy.
Triple Frontier is reminiscent of 1999’s Three Kings, but without the humor or the thought-out plot.
Contains too many dead spots and occasionally wanders off course like a faulty broom on magical autopilot.
An endless parade of clichés and logic issues that ruin an otherwise potentially interesting plot.
Attempts to walk a very fine line between campy and creepy, between reality and dystopia.
Two-and-a-half hours of nonsensical jibber-jabber interspersed with adrenaline-inducing special effects.
Leans more toward unintentional comedy than summer blockbuster disaster movie.
It holds the tension with the empathy and effectiveness of a large metal vise.